According to current forecasts, the mobile gaming industry could entertain around 1.735 billion users worldwide by 2024. In 2017, there were only 1.170 billion mobile gamers, according to a new infographic by Kryptoszene.de. Corporate earnings are steadily increasing, and gaming stocks suffer far less from the coronavirus than other industries – see the infographic.
Desktop gaming is still very relevant for gaming companies. 60% of developers consider this domain very interesting, according to a survey conducted at the „Game Developers Conference”. However, mobile devices, such as smartphones and Nintendo Switch consoles, are becoming increasingly important for the developers. 45% and 33%, respectively, see great potential in these devices.
In 2017, gaming companies‘ revenue from mobile applications was approximately $44.2 billion. According to a survey by „Statista“, the experts also anticipate a substantial increase to around $56.7 billion by 2024.
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Not Only Millennials Play Mobile Games
The demographics of mobile gamers vary quite a lot when it comes to age. The users between 25 and 34 years old make up the biggest group of 36%. However, games are also very popular among the age group from 35 to 44 years old.
When it comes to genders, the situation is quite different. However, the number of female gamers is still quite high. Out of all users, 37% are female.
The Impact of Coronavirus on Gaming Stocks
Numerous gaming companies‘ stocks are still affected by the pandemic. However, the data from the research conducted by Kryptoszene.de show that the industry, in general, has suffered much fewer losses than others. Here are the approximate losses in market prices of selected gaming companies in the last four weeks:
- TakeTwo Interactive stocks Minus 4%
- Nintendo Stocks Minus 13%
- Ubisoft Stocks Minus 15%
- Activision Blizzard Stocks Minus 17%
- Electronic Arts Stocks Minus 19%
In comparison, Dow Jones has lost about 21% in value in the same time period. DAX has suffered a decline of 37%.